Thursday, July 26, 2007

BFGTech GeForce 8800 GTS OC 320MB Evaluation

It was only three months after the firm began NVIDIA next generation processor, GeForce 8800 GTX and GeForce 8800 GTS support DirectX 10. Three months here and NVIDIA debut in the third position for a new price itself. We have yet to hear or see that the AMD / ATI could offer in the next generation; All waited, with bated breath for this. If we wait, NVIDIA is basking in the bright light from the only end-user, which support the latest DirectX 10 technologies. Unfortunately, there are no DirectX 10 games to use this technology more. Indeed, it may be several months before we can take advantage of that DirectX 10 is promising to deliver. While we can not test DirectX 10 performance or image quality in the game now, we can still use that GeForce 8 series processors will have to make in today's game. GeForce 8800 GTX and GeForce 8800 GTS simply offer the best game experience you can get on planet Earth is in the current DirectX 9 games. While we wait for NVIDIA ForceWare drivers for Windows Vista mature (boy, and they need), we can forward and current game of the current game in Windows XP. Currently, Windows Vista provides no tangible benefits for the players to raise at this time. Of course, the only way you are going to use DirectX 10 will be moving to Windows Vista, but there is no DirectX 10 games, so the argument is moot. With this in mind, we will evaluate this generation of video cards with good tried and true Windows XP. GeForce 8800 320MB GST Continuing one of its advantages is really difficult start NVIDIA GeForce 8800 320MB TCU. NVIDIA has been on the roll of these launches is difficult, and we hope they will continue. It is good to see the commitment of new video cards; We do not like to evaluate video card that you can buy, frankly, what benefit is that? GeForce 8800 320MB TCU remain the same as a PE 640MB GeForce 8800 GTS. As the name implies, the only difference is that memory has been reduced twice from 640MB to 320MB. DPP itself exactly 100% the same. Summarizing the specification means that it is built on 90nm production process, the flow is 96 processors working at 1.2 GHz and ROPs works at 500 MHz GDDR3 memory operating at 1.6 GHz. Although memory is cut in half-sized bit memory width of 320 bits, as the GeForce 8800 640MB TCU. GST GeForce 8800 320MB video cards are dual slot, use the same cooling unit and exactly the same length, width and height as the GeForce 8800 640MB TCU. Power match, Pozharobezopasnost. - Komfortnost requiring a large power or 12V current rating of 26A or higher. Indeed, the only difference is the memory size. This is very interesting in two main ways; Number one specification of the same means that they must have exactly the same performance in the game. Memory size, the difference will mean that some higher resolutions, you can see the work and you can waive certain antialiasing settings. Raw repeatedly performance, primary ROP work, raw materials, but the memory bandwidth will be exactly the same. A second reason is because of fascinating that reducing the size of memory NVIDIA can bring the price to $ 299-$ 329! (Depending on the brand you buy and where you buy.) GeForce 8800 640MB GST debuted at $ 449; more expensive. Given that the card will certainly sell less MSRP of us if we, it is clear that very substantial amount of the average purchase with a high level of 3D games.

read more | digg story

No comments: